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In this show, Veronica and I interview Sean Preston of Reality Blurs. As usual, we check in with Joe Unger who talks a bit about future Pinnacle releases. Also, we reveal the winner of the first Savage Worlds contest. Listen in for details on how to enter the next contest and what you can win!

Thanks to Pinnacle for allowing us to use a portion of the original Deadlands cd to lead into our duel!

Savage Worlds links:
Pinnacle's Website
The PEG forum
Savage Heroes
Harrowed Halls Forums (Convention Support)

Direct download: tgtt_sw_2006-12.mp3
Category:TGTT Classic -- posted at: 7:46am MDT

This show has our first roleplaying roundtable review. Veronica and I lead a discussion about Mythic Game Master Emulator.

In addition, we interview Brennan Taylor of Indie Press Revolution (IPR) and Galileo Games. Brennan discusses IPR and his game Mortal Coil. He also gives us the scoop on his new upcoming game.

Mythic G.M.E links:
Home Site -
Purchase @ RPG Now -

Brennan Taylor Links:
Brennan's blog -
Galileo Games -
Indie Press Revolution -


Direct download: tgtt_rpg_2006-12.mp3
Category:TGTT Classic -- posted at: 2:09pm MDT

Our first Savage Worlds podcast! Ron and Veronica interview Shaintar creator, Sean Patrick Fannon. Sean discusses his high fantasy Savage Worlds setting as well as the Fantasy Roleplaying Gamer's Bible, Talisman StudiosCon on the Cob, and Project '77. We also discuss his origins as a gamer and designer.

We check in with Joe Unger from Pinnacle, to get the skinny on what's upcoming for Savage Worlds. In addition, we begin our Savage Worlds contest series. Listen in for details! It's not mentioned in the show, but the deadline for entry is December 9, 2006 at 11:59 pm Mountain time.

This episode is long. For those people who like to place these shows on CD, we recommend downloading the freeware program Mp3 Splitter, which can be used to split an Mp3 file into multiple parts.

Direct download: tgtt_sw_2006-11.mp3
Category:TGTT Classic -- posted at: 11:27pm MDT

Kainan and I discuss the new Ticket to Ride 1910 expansion. We also give an overview of Arkham Horrror and play a roundtable we had with Adam and Jamie comparing Shadows Over Camelot to Arkham Horror.

Direct download: tgtt_2x05.mp3
Category:TGTT Classic -- posted at: 1:16pm MDT

Ron and Veronica are joined by friend and old gamer buddy Jen Decker, along with Veronica's sister Cat Dickerson to discuss female roleplayers. Sound quality is kind of off for this show, due to some technical difficulties, but it is worth the listen!

Direct download: tgtt_2x04.mp3
Category:TGTT Classic -- posted at: 11:49pm MDT

So, this is why we say "on or about Friday."

In this episode, Kainan and I gush about Days of Wonder, and we review Memoir '44, Spy Alley, and Shadows Over Camelot.

As mentioned in the show, you can check out info about Essen 2006 and boardgames in general from Boardgame News, Gaming Report, and Boardgame Geek. And go to Fantasy Flight Games to see info on Marvel Heroes.
Join us on or about November 3rd for a roleplaying show about female gamers.

Direct download: tgtt_2x03.mp3
Category:TGTT Classic -- posted at: 1:41pm MDT

Our first all-roleplaying show went well as I introduce my wife, Veronica, to the show. We interviewed Shane Lacy Hensley, creator of Savage Worlds and, of course, Deadlands! Shane spills the beans about a neat upcoming product in Great White Games' future and dishes about his history in gaming and developing RPGs. Shane also gives details about the upcoming "The Savage Worlds of Solomon Kane" and discusses how GWG's licenses with Wiz Kids Games came about. Listen in to learn three things about Shane you probably never knew!

Visit Shane's company, Great White Games/Pinnacle Entertainment Group, to learn about all the neat products discussed.

Direct download: tgtt_2x02.mp3
Category:TGTT Classic -- posted at: 9:39pm MDT

So, we're officially back! We manage to complete undercut our 45-80 minute goal and produce a show that's just over 28 minutes. That said, we have four reviews for you! Be sure to listen all the way to the end to hear Ron let the cat out of the bag about our first RPG show interview.

Games discussed/reviewed:
Wits and Wagers

As promised, a positive Blue Moon City review.

Direct download: tgtt_2x01.mp3
Category:TGTT Classic -- posted at: 12:17am MDT

You might think this show is a day late, but in fact we've always intended to have it come out on Mondays. That means this is the first show that is right on time! Over the last few shows, you may have noticed an annoying intermittent hum. We didn't want to bring this up on the show, so as not to draw attention to it. Well, the hum is gone. It seems having the mic on the same table as the laptop was causing the issue whenever the laptop's fan came on. The quick fix was to put the laptop on a different table.

Games discussed/reviewed:
Elfenland (reviewed)
Dvonn (reviewed) - This was Games Magazine's 2003 Game of the Year. It was nominated for the Spiel des Jahres in '02, but it didn't win.
Ticket to Ride
Blue Moon City

Direct download: tgtt_005.mp3
Category:TGTT Classic -- posted at: 8:59pm MDT

After an involuntary hiatus, Ron and Kainan are back with a streamlined format.

In this show we review Thurn and Taxis, and we continue our multi-part series on the Gipf Project with Zertz. Also, we play our first audio feedback from Board Games to Go's Mark Johnson!

Games discussed/reviewed:
Thurn and Taxis

Other podcasts:
Board Games to Go

Direct download: tgtt_004.mp3
Category:TGTT Classic -- posted at: 11:51pm MDT

Kainan's back. In this episode we brought some closure to pluralizations, gave ourselves license to make new words, and discussed some games. We continued the Gipf Project series with Tamsk. Our Savage Worlds feature became a multi-parter, so this is the first of an undisclosed number of parts in that RPG. Also, we reviewed Aquarius.

Games discussed/reviewed:
Savage Worlds

Other podcasts:
The Dice Tower
Boardgames with Scott

Other items of note:

Direct download: tgtt_003.mp3
Category:TGTT Classic -- posted at: 2:41pm MDT

In this episode Kainan isn't here, but Ron is joined by Paul Clarke and Jack Saunders. We discuss the Cleopatra trade variant Ron came up with, and the results for that. We begin the multi-part series covering the Gipf Project. We also review Dead Man's Treasure and Power Grid.

Ron made two (known) mistakes during the podcast in the Power Grid sequence. There is no plutonium in the game. The proper resource is uranium. Also, the top connection cost is actually 28.

Games discussed/reviewed:
Cleopatra and the Society of Architects
The Gipf Project
Dead Man's Treasure
Power Grid
Shadows Over Camelot
Gurps Infinite World

Other podcasts:
Have Games Will Travel
Pulp Gamer
Board Games With Scott

Other items of note:
The 32nd Annual Origins Awards results
The plural of "sphinx"

Direct download: tgtt_002.mp3
Category:TGTT Classic -- posted at: 7:26pm MDT

So the first show is up and ready for listening! It's really obvious both Kainan and I were nervous, what with the ums, uhs, and some of  the noncommital or slightly disjointed discussion bits, but I expect this to improve as we get used to the process. Before anyone points this out first, I'd like to bring your attention to me saying "talk to the games about my customers." While this is something I've likely done in frustration before, in this context I meant "talk to my customers about the games."

This show features an introduction to Kainan and me, a discussion about the state of the gaming hobby and what we can do to perhaps improve or "grow" it, and reviews and comments about Pirate's Cove, Cleopatra and the Society of Architects, and Double or Nothing.

As this wasn't ready at the time of the recording we didn't mention it, but it is worth noting that audio comments can now also be voicemailed via regular phone to 520-777-9488. The corrected details on feedback are in the righthand column of this page.


Direct download: tgtt_001.mp3
Category:TGTT Classic -- posted at: 2:17pm MDT